According to Xbox corporate vice president Phil Harrison, he does not “think we’re going to see things at launch. I don’t think it’s realistic to see a developer get the program and build a game and get it into the market on November 22. It’s reasonable to expect in early 2014 we’ll start seeing the first games come through.” Harrison went on to say that “qualified” developers that are interested will be getting two free dev kits and that hundreds of applications have been flowing in within hours of the announcement.
Harrison also spoke about the plans that the company has for the Xbox One, also that they are very different from the plans that were outlined during the Consumer Electronics Show earlier this year.
“Our long term vision hasn’t changed at all. We haven’t diluted our long term vision, which is all of the benefits of a connected ecosystem and what that means for all of the stakeholders – us, developer, publisher and crucially, the player. None of that has changed. What we recognized was when you put a disc slot in the front of a machine certain expectations come with that disc slot. We had to adapt some of our policies and it was best that we did those before we launched, which we’ve done. All of that can be handled in the vacuum of the pre-launch activity. And it allows the players to have a choice. They can consume the content through the medium they like the best and fits with their particular situation. I don’t think there’s a negative to that.”
The Xbox One is going to be released on the 22nd of November of this year and is going to easily be one of the hottest selling products for the holiday shopping season. The Xbox One will be released in Japan in early 2014.
image credit: insidethemagic